Be Drunk
A downloadable game for Windows
It is the future and drunkenness has evolved--the neuroimaging vector present in Posi-Wine allows forecasting and control of thought dynamics by an AI. You are that AI, and must eliminate negative thoughts before they take form to keep your subjects happy.
Maybe at first you'll panic to identify the bad thoughts in time, and after some time it will get tedious, and you'll get tired of the same thoughts coming back, and wish you could look at the scene or focus on anything else. Or you could just let them be depressed, but that's mean.
(It's an OCD metaphor.)
Made for the first Wine Jam (2018)!
Not made during the jam:
-A Houdini asset used to grow the rose vines which I made for another project.
-The base character rigs are stock from Houdini.
-The music and SFX.
Credits:
Background music: Saddened, by @SleepyTearyEyed
Additional SFX from the Sonnis Audio GDC Bundle: https://sonniss.com/gameaudiogdc18/
Everything else: Ash Dague
Requirements:
A PC with a modern GPU is recommended.
Status | Released |
Platforms | Windows |
Author | ash |
Genre | Educational, Simulation |
Made with | Unreal Engine |
Tags | artgame, artificial-intelligence, Atmospheric, LGBT, Sci-fi, wine |
Average session | A few minutes |
Languages | English |
Download
Click download now to get access to the following files:
Comments
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Hello! I liked your game, it had a neat concept and looked gorgeous! Though I would recommend next time you make the text a bit bigger as it was a little hard to read in time. I made a let's play of your game here~
Aw thank you! It was nice to see your thoughts in the let's play. And thanks for letting me know about the text, I'll probably make an option to adjust the size.
No problemo! I'm glad you enjoyed it.